Saturday, August 12, 2023

Shadowdark House rule

One of the big complaints I have had with many old school style RPG's is wasted levels, where the character really only gets some extra hit points. In Dungeons & Dragons 5th Edition, this has been dealt with very nicely. Unfortunately Shadowdark fell into the same hole these other RPG's fell into. In Shadowdark, on each odd level your character receives a class talent. So, in the name of getting a little something each level, on each even level your character receives a roll on the general talent table. The following table is my first draft of this table.

Nothing on this table particularly breaks the game and most of them are already on other tables. I think the biggest thing about this table, is it allows characters to gain abilities from other classes. If the campaign goes all the way to 10th level, the player will get 5 rolls on this table, with half the rolls being concentrated in the 8-12 range, a quarter of the rolls will be 3-7 and a quarter will be 13-18. Realistically that would translate to 3 rolls in the middle and 2 rolls either on the low or high side.

I was considering an alternate table based on 2d6 rather than 3d6, with 5 options rather than 16 options. This would be more akin to the class talent tables, but I think this gives a wider range of possibilities and therefore more interesting for the players.

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