Sunday, January 8, 2023

OGL Controversy

 Apparently a copy of the new OGL (1.1) has been leaked and there seems to be a large backlash going on. If you do not know what the OGL is, to put it as simply as possible, the Open Game License (OGL) is a license Wizards of the Coast (WotC) provides to 3rd party creators so they can create content for Dungeons & Dragons (D&D). For the last 20+ years this license has been used widely to create a shit ton of content that WotC could never have or would never have created on its own, it has been the backbone of the hobby. The new version of the OGL takes away a lot of the power creators had and sets up a royalty requirement, which never existed before. Needless to say, a lot of people make their living doing this and it is now going to be infeasible or a lot more difficult to make a living doing it.

I can understand the frustration of these creators, having the carpet pulled out from under them has to be rough. My question here is, why is this becoming apparent only now? This license has been around for 22 years. During that time I have seen it said over and over, the OGL cannot be revoked, this license has to have been looked over by dozens if not hundred of lawyers by now. Why is it only now that these creators are being told that yes in fact it can be revoked and yes WotC can force you to comply with the new license. This seems weird to me that not a single lawyer in 22 years has popped up and said, this is not a good idea. But apparently, here we are.

From my point of view, very little changes. I have never used the OGL for anything I create and I don't use anything WotC can claim as their copyrighted intellectual property. Everything I have created is mine and mine alone. Of course I also do not sell anything for profit, I pretty much allow anyone to use what I create for whatever purpose they choose and the only time I would step in is if someone tried to keep another person from using my creations. I don't care if someone steals the Gauntlets of Zardon and uses it or a variation in their own book, even if they intent to sell it at a profit, but the second they try to block someone else from doing the same, I would claim prior art. Certainly the Hand and Eye of Kevin is derivative work and WotC could make a stink about it, but unfortunately fro them, this would be protected as satire and parody and I would tell them to go fuck themselves.

As for the next version of D&D, known as OneD&D, I don't know yet. I am not taking part in the beta test and I have no real interest in what is going on with it, so I am not following it at all. I have no plans to switch over to it when it is released. Like D&D 5E, I will probably take a year or two to consider the move and in fact I may never move. 80% of what I run in my own campaign is my own home brewed stuff. I have collected enough 5E stuff, both WotC and other creators, that I could probably run 5E campaigns for the rest of my life, even if I never wrote another adventure.

If for some reason, giving money to WotC became so distasteful that I could no longer even look at those books, there are a ton of other games out there that could easily be drop in replacements. Pathfinder and Castles & Crusades or I could go way out in the field use Savage Worlds, Dungeon World or Blades in the Dark, not to mention all the old games I could go back to like Call of Cthulhu, GURPS or HackMaster. The best part of this hobby is that all I really need is my imagination and a few friends to put up with my shit for a couple of hours a week.

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